Tuesday 27 January 2015

Top 5 Games that should be made


Top 5 Games that should be made

Every year many new games are released for the public to buy. Unfortunately the market becomes saturated with the same games. Gamers often speak of innovation and these are the games that I think would be great to see.

 

5. A Pokémon game with every region

Pokémon games come out every year and they’re always great. Every game feels like a grand adventure and what better way than to improve on a grand adventure than to have the player explore every region. People loved HeartGold and Soulsilver and one of the reasons was because you were able to explore multiple regions.

 

The biggest issue many have with Pokémon is how easy it is. With six different regions by the time you were at the sixth region you could be fighting incredibly high level opponents. We’d no longer have a relatively easy stroll across the land before waltzing through the elite four. The opponents could be strong and powerful.

 

Another issue people have is ‘catching them all’. The only way to get certain Pokémon is through special events. No one wants to have to go to a nearby game store just for one legendary Pokémon. Making every Pokémon available in game would make completing the Pokédex an actual realistic possibility for the average player.

 

What else would I like to see? Personally I’d like to see the feature from HeartGold and SoulSilver when you can see your Pokémon following you around. It’s not a crucial feature that has a huge effect on gameplay but it was an enjoyable feature. Another thing I’d like to see is a more mature pot. I get that Pokémon is aimed at kids but it’d be great for a Pokémon game to have a plot that people of all ages can enjoy. Also I’d like to customizable trainers return. This was a good feature in X and Y as it made your character feel more personal.

 

While slightly personal something I’d like to see is some more insight into the backstory of the Pokémon world. A lot of people, myself included have theorised about this world and it would be great to see some actual insight into the backstory. There are so many hints and secrets scattered around the world and it would be amazing to understand what some of these things mean.

 

Perhaps not the most creative thing I’ve come up with but still something I’d love to see. It’s not likely we’ll see this game admittedly but if it was ever announced I would definitely buy it.

 

4. Growing up animal

When I was younger a friend and I discovered a game on the internet where you played as a growing up Allosaurus called Al. It was similar to a board game, you moved across different squares of the map and hunting and fighting was based off numbers. This was a great idea, you could really feel your progression as you could hunt different animal as you got bigger and travel to new places.

 

I always imagined how much fun this would be if the game wasn’t stupidly hard and if instead of a turn based style gameplay, you actually played as the Allosaurus. It wouldn’t just be a typical open world game where the open world has no real purpose since you just have missions to complete. Here we could have a game with a completely unscripted experience, where everyone would have a different story to tell after playing.

 

The game would be unpredictable since life is unpredictable. I think it would be better to avoid missions completely and the aim of the game should be survival. One big survival mode would make the game extremely tense, especially when your creature is young and weak but especially rewarding when becoming the top creature in the surrounding territory.

 

Earlier I mentioned the dinosaur Allosaurus. This game would be perfect for a dinosaur and on top of this there are a very small number of games involving dinosaurs. It would be exciting to explore a prehistoric world through the eyes of a dinosaur. However the game could work in the modern day too. There are many wondrous settings and creatures in the modern day and including Human Beings in the over world would be an interesting dynamic.

 

This is a very unlikely game to be created but to me it sounds great. Who wouldn’t want to feel the experience of controlling a fantastic creature through its epic struggle being its own life? We all like adventure and this sounds like a great adventure to me.

 

3. The Police Officer Game

There are so many games where we play as criminals. While games like Grand Theft Auto are incredibly popular something recently occurred to me. I don’t like crime. Sure it’s fun to play but we don’t get many opportunities to take down these criminals, especially from inside the law.

 

There are such a small number of games to play as the Police. I’ve always been someone who enjoyed being the Hero in games. I will often take the good choice in moral choices for the personal gratification as oppose to mindless villainy.

 

This I imagine would not be difficult to make. Side missions could be stopping random crimes. You could be arresting criminals and see the impact on the city as crime decreased. That’s an issue with many sandbox games, there is very little impact on the surrounding world from your actions.

 

For a setting I’d like something a little different. A large world with both city and more rural environment would be good as staying in a city can get zany. It would also give you the chance to take car journeys to quickly arrive to a crime scene. I’m English so I’d like to see an English city. Somewhere such as London would be an interesting change.

 

A good thing about playing as a police officer could be that you would need to solve crimes rather than just fight villains. It would add a puzzle aspect to the game as well requiring you to use your brain. On top of this putting a criminal away would be far more satisfying if you had to discover their whereabouts first.

 

In video games the Police are often seen as uncool compared to those badass criminals. This would be a great way to change that as well as producing a super fun game.

 

2. The Super - Villain Game

Okay so discount everything I just said. Screw the law, let’s play as a comic book style villain. I would really like a game where you play as a villain. However it wouldn’t just be like a GTA. This would be like a villain from a Saturday morning cartoon.

 

This game could have something very few games do. Comedy. Playing as a cartoon villain could lead to hilarious consequences. For a main storyline you could do something ridiculous like create a doomsday device, perhaps a giant laser from space to hold a city to ransom where you could use weapons to make it that you could use far easily to achieve your plan. The game would be over the top and if nothing else fun.

 

We get a lot of gritty story arcs, this would be a good change of pace. The game could be a satire of the super hero genre, you could take on a super hero trying to foil your evil plan. I think a cartoony art style would be the best visual style for a game like this. The idea is to not take it too seriously, a realistic graphics engine would not fit the style at all.

 

The gameplay could use an array of crazy gadgets to use in combat. Normal guns are boring when compared to lasers and shrink. I’d also like to be able to release hounds to attack the enemies. While this would not be the most complex gameplay it would certainly be enjoyable. Even better would be to be able to create your own gadgets for battle. You could find parts scattered across the world and upgrade them as you level up. This would make levelling up rewarding as it would have in game bonuses.

 

This game would simply be fun. If someone could write some funny lines this could be a light-hearted romp through a colourful world full of ridiculous characters.

 

1. Robot Wars

There are console Robot Wars games. Unfortunately they’re not particularly good. They’re okay and they have their merits they never feel like you’re actually fighting a Robot Wars battle. These game decided that the laws of physics weren’t particularly important. Robots fly all over the place and weapons will just bounce off the Robots. Worst is seeing powerful Robots such as Hypno Disc and seeing its savage fly wheel weapon cause no physical damage ridiculous.

 

The problem with these games honestly is that they were simple cash grabs. With a bit of care and effort I think this could be a sensational game. Building your own robots was not good. The designs in the show were creative and fun and in the games you had block with axes sticking out of them. It would be amazing to be able to construct creative designs, not just set shapes. Creating Robots to battle is probably the biggest draw to playing a Robot Wars game and being free to customize as you please would be a huge improvement.

 

As I stated earlier, an improvement to the physics engine is a must. In the Old games he Robots did not play like heavy machines at all. It was like they were made of cardboard as they appeared to have no weight at all. It was a similar story with weapons. Powerful weapons would hit the opponent but it never felt like they were connecting. Crushing weapons should actually crush things, discs should either cuts or spin off the Robots armour. Armour shouldn’t randomly fall off, it should be damaged accordingly to what was attacking it.

 

While an issue in many games, the commentating was awful. Obviously the lines will be repeated but Johnathan Pearce’s commentary was simply annoying. His commentary on the show was great, so it was very disappointing to hear about five uninspired lines repeated over and over again. Sports games have improved commentaries and I see no reason why a Robot wars game couldn’t too.

 

Another improvement could be time in the pits. Rather than just automatically repairing your Robot there could be different mini games, perhaps using the damage cam from the show. This would add another layer of authenticity to the game. To add to this authenticity, the Robot wars arena needs to be the same as it was in the show. However it would also be good to have a wide variety of arenas with different challenge and obstacles to overcome.

 

Let’s face it, the people who would buy this game would be fans of the television show. It is unlikely we will ever see a good Robot Wars game but if we don it needs to be made for than fans, not a general audience. Perhaps then everyone can experience the thrill and excitement of battling in Robot Wars.




No comments:

Post a Comment