What should happen in
the Elder Scrolls 6?
It’s been five whole years since Skyrim. There have been
many ups and downs in video game land during that time but soon you would
expect it to be time for the huge up in in the form of a new Elder Scrolls game. What
should The Elder Scrolls 6 be like? This is my spin on the topic.
First point of discussion would be where the game takes
place? Many people want to return to Morrowind, many want to go somewhere new
and I’m part of that second group. More to the point I’d like to see the game
take place in both Valenwood and Elsweyr. Looking at this realistically Skyrim
is a similar size to the combined Valenwood and Elsweyr meaning it should be do
able for Bethesda. On top of this the two provinces would supply a lot of new
and interesting environments to explore. Valenwood is primarily forest land.
This would be a good environment and the lush wildlife could supply a plethora
of new wildlife and plant life. I would also like to see the Wood Elf
civilisation in the treetops. Elsweyr meanwhile being home to the beast race of
Khajit consists mainly of jungle and desert, however being home to a race of
feline people there could also be a large plethora of strange and never seen
before features. Similar to Morrowind your first visit to Elsweyr could be a
completely new experience unlike anything you had seen before. On top of this
having to provinces would supply a hug variety in landscapes and civilisations.
It would also be interesting to see a smaller amount of human characters as
well as seeing how they survive and fit in in these lands that are in no way
catered to them.
I liked the skills in Skyrim however I think a few more
should be added for the next game. I would like to see acrobatics return but I
would like to see it incorporate dodging and movement skills. This way a nimble
archer or assassin could manoeuvre around a battle quickly and precisely rather
than just getting smacked in the face by a big burly orc with a Warhammer. This
would add more diversity in different character builds, a warrior with heavy
armour and a two handed weapon would not be as agile as a thief with light
armour. I also would like unarmed combat to become its own skill once again to
make it a more viable playstyle.
Of all Skyrim’s existing skills I think speech needs the
most change. It would be great to see speech have a bigger impact with other
characters with more options for persuasion and intimidate. Rather than just
affect the prices in shops it would be good to see your speech skill have a
greater impact on your relationships with npc’s without having to do the boring
conversation mini game from Oblivion.
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Finally I would like smithing to be more than making the
same things over and over again. I would like to see you be able to make
customizations to your armour in smithing for each race or just to your taste.
This could be something like choosing what shape to form your sword in when you
make an iron sword at the start of the game (From a basic sword to a katana to
a scimitar) or simply changing the groves on a pair of gauntlets.
Items and gear are of course very important in Elder Scrolls
games and should be a big focus for the Elder Scrolls 6. I’ll start with armour
and weapons. First a nit-pick, it bothers me than Orcish armour is better than
Dwarvern armour so I would like to see that change. With that out of the way I
don’t just want to see more types or armour but rather unique armours from the
different provinces and for different races. Armours should look different when
worn by each race and it would be fun to be able to make small customizations
to your armour, whether that be when you make it or just add some small
trinkets.
For more weapons I’d like weapons to cater to hand to hand
characters such as knuckle braces as well as throwing weapons such throwing
knives or shurikens. However the biggest change I would like to see is a change
in staves. While I would like you to be able to create your own with a far
bigger variety of effects than the Dragonborn staff maker provides I also want
them to be wielded differently depending on the character preference. If you
were playing as an older wiser mage it could act like a walking stick and not
used in battle as you fire you powerful magic through your hands. However staff
could also be wielded like a bow staff, for some agile combat to protect
yourself when your enemies get close to you. Spheres could also be added and
used to a similar effect, except they’re thrown instead of being used to cast a
spell.
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I’d like to see bigger cities where appropriate in the Elder
Scrolls 6. Oblivion did cities very well, it had big cities when it needed and
smaller towns when they were more appropriate. In Skyrim outside of Solitude I
found some cities to be way too small. Whindhelm and Whiterun in particular
seemed more like towns than grnad cities and while there obviously should be
smaller towns, large settlements should actually feel large and full of people
and activity, like the Imperial city did.
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This leads onto you actions having more consequence. Maybe
with entire guilds or maybe just followers, this would make the world seem much
more like a real living world that will continue to exist after you leave.
Maybe your actions would eventually catch up with you or maybe you’d be pleasantly
surprised later on when you were rewarded for that good thing you did. Either
way it would be s superb addition.
The last thing I want to mention is the main quest line. The
obvious thing is the Thalmor and this would suit the locations I have chosen
ideally. We could see more into their ambitions and intentions as well as
discover more about the Aldmeri Dominian as not the whole Dominian are
supporters of the Thalmor’s extreme ideals. There is so much possibility with
using the Thalmor as the primary antagonists with possible rebellion from
Khajit and Wood Elves as well as an internal conflict amongst the high elves or
conflicting ideals or different families and groups.
More addition to the vast numbers of books to expand the
lore would be great and I’m sure we will get this but I hope they don’t reveal
too much about mysterious Dwemner, Black Marsh or Elder Scrolls. It may have
sounded like I bashed Skyrim a lot in this post but I really do think Skyrim is
a great game and it’s a fantastic game to build on to bring us all a
spectacular game. What do you think Bethesda should do with the Elder Scrolls
6? Leave a comment and of course remember the most important thing … make sure
Mai’q the Liar returns.
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