Top 5 Favourite Metal
Gear Solid Bosses
My original idea for a post today was to do a top 10
favourite video game boss battles. I started listing off bosses and realised
most of them came from just two game series, one of those series of course
being Metal Gear Solid. So here’s my top 5 (Sort of) and bare in mind there
will be spoilers.
5. The End / Crying Wolf
Okay before pressing the cross in the top right of the
screen to close this page hear me out. Technically speaking The End is probably
the best boss fight on this list and while the two are similar basically a more
vast and difficult version of Crying Wolf. You’re probably thinking “It’s just
because you can’t do it”. Honestly … you are completely right. I suck so much
at The End boss fight it is so incredibly frustrating. Crying Wolf always
seemed like a dumbed down version and that’s why I like it, because I can do
it.
That’s not to say Crying Wolf isn’t a good boss fight in its
own right. The nostalgia it pulls on you is great and the snowy and decently
sized battle ground makes an excellent location for a sniper duel. You are
required to enforce your stealth skills to the max for the fight with the
roaming soldiers and the Crying Wolf herself and like the rest of the Beauty
and the Beast units the fight ends on quite a sombre note putting a tragic and
mentally destroyed women out of her misery. Even if I didn’t suck at The End
and put it higher I would still include Crying Wolf.
The End is a masterfully crafted Boss Fight. Many consider
it one of if not the best Boss fight of all time and I completely understand
why. The vastness and varied nature of the jungle you fight in is a fantastic
setting, the End himself is an intriguing yet creepy character who remains
mysterious to us and the battle itself for someone who can actually do it takes
tactics, intelligence and all you’re survival instincts in a raw and intense
experience that can feel like the ultimate game of cat and mouse. It is so
incredibly satisfying to sneak up on him and point a gun at him and even things
like ways of missing the fight through leaving the game or shooting him outside
a warehouse are ingenious editions to make the game feel so much more real. I
appreciate and respect this boss fight a whole lot, I just hate it because I can’t
do it properly.
4. Metal Gear Ray
What do you do when you’re series have awesome futuristic
walking tank / robot type things in your game series? Make them fight of course
and what better way to do it than after a daring and thrilling escape from a crumbling
facility. This is probably the most explosive and action packed battle in the
entire series but that is certainly not a bad thing.
Not many things in general can appeal to my inner child
quite like this boss fight. I love deep and intelligent storytelling along with
symbolism and metaphor but that doesn’t mean that I can deny that giant robots
are awesome. It felt like something out of a Godzilla movie, especially with
the height and size of the structures. The weaponry feel immensely satisfying
to use and the battle has an epic and grand feel to it in terms of attacking
power and significance.
Honestly there’s not that much to say about this one. I just
feel that joyous and giddy feeling inside because I was fighting a cool giant
robot inside another giant robot. It’s a similar feeling I had to watching
Pacific Rim or like watching Robot Wars back in the day. Entertaining and
awesome, the best way to describe fighting Metal Gear Ray.
3. Psycho Mantis
This fight sure is infamous. Perhaps one of the most unique
gaming boss fights in gaming history, we all know how this fight works. Metal
Gear has never been afraid to break the fourth wall and this battle emphasises
this point to the full. Switch the controller into the second port, what an
amazing idea. I can’t imagine how great it would’ve felt to figure that out
when the game first came out.
Him vibrating the controller and reading your memory card
was also a brilliant piece of bizarre Metal Gear humour and this fight was full
of bizarre personality. This fight is great for it’s being unique and
incredibly clever. It’s so off the wall when you compare it to your standard
boss fight, I really enjoy boss fights that you defeat with your brain and not
brawn and this does this perfectly.
Psycho Mantis is such a fantastic moment to play through, I’m
the kind of guy who loves clever and interesting atmosphere and personality to
a boss battle and Psycho Mantis has it in abundance. I have no complaints for
this at all, the only thing stopping it from being higher up isn’t even a criticism
of the game, it is in fact that I played Metal Gear Solid 1 years after it had
been released and because of the years each game came out it was in fact the
last of the four original Metal Gear Solid games I managed to play. I already
knew about Psycho Mantis when I played MGS 1 and while it did blow my mind I can’t
begin to imagine how much it would’ve blew my mind when the game came out. This
takes away nothing however, Psycho Mantis was a spellbinding experience and one
of the most innovative things I have ever done in a video game.
2. The Boss
The word emotion is throw around a lot. Here it couldn’t be
more appropriate, throughout Snake Eater we go through Snake’s journey, we feel
the confliction about having to kill his mentor and friend. The connection
between them is more than just a romance thing, they’re buddies, friends, and
comrades. They’ve been through a lot together and Snake would’ve trusted the
Boss with anything and here he is fighting her in a fight to the death.
This battle is full of touches that make is magnificent. The
white flowers and the silence at first really highlight the difficulty in what
Snake has to do. The lack of music says so much in its ambience and atmosphere
is such an emotional journey to go though. You then get the kick ass Snake
Eater song playing out in the background and the intensity of the battle really
shines through and only receiving 10 minutes before you’re bombed to hell adds
a new level of urgency to the fight.
I’ve been talking about this fight like it’s a cut scene,
this fight in terms of gameplay is excellent. It puts all your CQC skills to
the test against probably the toughest opponent in such a battle you could
probably ever be pitted against. You can’t simply overpower her with weapons
she’s too good for that and I love how you need to have mastered the superb CQC
controls to take her down. It’s true what she says, there is only room for one
Boss and it makes you feel like you have surpassed her when you finally defeat
her. Then they makes you press the button to fire the final show and that
killed me, it was such an emotional and tragic moment to have to be the one to
fire that bullet from her gun, especially if you go through the whole game without
killing anyone as you still have to kill the one you’d like to least. The
battle is so fitting for such an incredible game and really it doesn’t get much
better … only very slightly better.
1. Metal Gear Solid 4’s final Boss fight
Forget favourite Metal Gear boss fight, this is my favourite
boss fight period. I have no idea how to put how much I love this battle into
words but I’m going to give it a go. I talked about emotion in this post. This
battle gives you that emotion more than any other I’ve experienced. As the
final event in the Metal Gear Solid events with everything with the patriots
over there’s one thing left to settle. A great rivalry between two men who
despite their fights have the greatest f respect for each other.
First things first I really enjoyed the gameplay here. It’s
simple but that’s the point. Neither have weapons other than their own bodies
and all the fancy gadgets have been thrown out the window. This is a bare
knuckle battle to the death between two rivals who are on the brink of death.
There’s nothing left to do but have this one last fight, that moment where
liquid injects Snake with the nano machines for me was a huge moment, it
signified the beginning of the end.
The fight itself is so atmospheric. Things like the health
bars that change thought the health bars from previous games and the previous
sound tracks playing created an extremely fitting and incredible experience.
This for me was the ultimate closure of the characters involved, especially
Ocelot who gradual retains control as the fight goes on until eventually as
Snake Eater starts playing he does his signature little salute thing and
settles the one final score. Talking about this makes me want to go and play
Metal Gear Solid 4 again, it’s so hard to talk about it without wanting to gush
a bunch of incomprehensible words.
I wanted to applaud when this fight was over, that’s how
much it impressed me. What this fight did was stir the emotions can be
described as truly epic. It took something truly special to end the Metal Gear
saga and this boss fight certainly did that.
Time for a little self-promotion so I’d understand
completely if you don’t want to read although I would appreciate it massively
if you did. I’ve had a bit of a spike of views lately and far more than I ever
thought I’d get, I figured I’d be getting like 3 view a post, one from me and 2
from my parents. In all seriousness it makes me feel great that people out
there I have never met actually enjoy reading some of my posts. I would love a
little feedback on the blog both on the quality of the blog (Constructive criticism
is welcome) as well as what people would like to see on the Blog.
Finally I’d like to say that next week I’ll do my Top 5
favourite boss fights from another game that has incredible boss fights.
Meanwhile did you agree with my list? If you enjoyed this click one on the
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